Thaliorne
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| Тема: Джоз Пт 18 Мар 2016, 13:57 | |
| Чарник Файтеры мы с моргенштерном - Спойлер:
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Name: Джоз Дофламинго N Kalashtar (ECs p16) Male Medium Humanoid (Human) Wilder7 Deity: none ----------------------------------------------------------------------------- ---{ ABILITIES / PB 32 }--- STR 10( 2) = 10(+0) DEX 14( 6) +2 ench = 16(+3) CON 12( 4) = 12(+1) INT 10( 2) = 10(+0) WIS 13( 5) = 13(+1) CHA 17(13) +1 HD +2 ench = 20(+5) ----------------------------------------------------------------------------- опыт текущий/уровень 21000/28000
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Init : -4 (+2 dex; -6 flaw ); Speed: 30ft. HP : 6+6+6+6+6+6+6+1*7=49 ----------------------------------------------------------------------------- ---{ ATTACK OPTIONS }--- BAB : +5 = +5(Wld) Grpl: +5 = +5(BAB) Trip: +2 = +2(dex) Bull: +2 = +2(dex)
Range Touch Spells and Rays AB: +8 = + 5(BAB) + 3(Dex)
----------------------------------------------------------------------------- Morningstar AB: +6 = + 5(BAB) + 1(mwk) Dam: 1d8 (x2) ----------------------------------------------------------------------------- ---{ DEFENSE OPTIONS }--- Full : 20 = 10 + 3(dex) + 5(armor) + 2(shield) Touch: 18 = 10 + 3(dex) + 5(cha) FlatF: 17 = 10 + + 5(armor) + 2(shield)
Saves Fort: +3 = 2(wld) + 1(Con) Refl: +5 = 2(wld) + 3(Dex) Will: +6 = 5(wld) + 1(Wis)
----------------------------------------------------------------------------- Skills (27 skill pts) Name Rank Syn Misc Stat Sum Autohypnosis 10 0 +2 +0 +12 Concentration 10 0 +5 +1 +16 Knowledge (psionics) 10 0 +2 +0 +12 Listen 0 0 0 1 +1 Spot 0 0 0 1 +1 Psicraft 10 0 +2 +0 +12
----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Age: 28 Height: 6'9" Weight: 230 lbs. Deity: None Languages: Common, Quor ----------------------------------------------------------------------------- ---{ FEATS }--- 01[CHR1]: Psionic Meditation(XPH p.50) 01[FLW1]: Empower Power (XPH 46) 01[CHR3]: Metapower (CPsi p.63) 01[CHR6]: Split Psionic Ray (XPH 51) Flaws: Unreactive (-6 Initiative checks) ----------------------------------------------------------------------------- ---{ RACIAL & TEMPLATE FEATURES }--- [Race]–– × Base land speed of 30 feet. × +2 racial bonus on saving throws against mind affecting spells and abilities, and possession. × +2 racial bonus on Bluff, Diplomacy,and Intimidate checks. × +2 racial bonus on Disguise checks made to impersonate a human. × You sleep but do not dream. You are immune to the dream and nightmare spells, as well as any other effect that relies on your ability to dream. × Naturally Psionic: You gain 7 extra power points. × Psi-Like Abilities: Mindlink (1/day). This ability is like the power manifested by a wilder of level 3. × Favored Class: Psion ----------------------------------------------------------------------------- ---{ CLASS FEATURES }--- [Cleric] × Proficient in light armor, and all shields (except tower shields) × Proficient with all simple weapons. × Wild Surge(Su): You can choose to invoke a wild surge whenever you manifest a power. When you do so, you gain up to a +3 bonus to your manifester level with that manifestation of the power. × Psychic Enervation(Ex): Immediately following each wild surge, you may be overcome by the strain of the effort, the chance of suffering is equal to 5% per manifester level added with the wild surge. × Elude Touch(Ex): You gain a +5 bonus to Armor Class against all touch attacks, however your touch AC can never exceed your Armor Class against normal attacks. × Surging Euphoria(Ex): When using your wild surge ability, you gain a +1 morale bonus on attack rolls, damage rolls, and saving throws for a number of rounds equal to the intensity of your wild surge. × Volatile Mind(Ex): When any telepathy power is manifested on you, the manifester of the power must pay 1 power point more than he otherwise would have spent.
----------------------------------------------------------------------------- ---{ POWER KNOWN }--- 1(2): Crystal Shard, Offensive Precognition 2(1): Swarm of Crystals 3(1): Touchsight ----------------------------------------------------------------------------- Save DC = 15 + Power Level ML 7 Power Points 46(class) + 17(Cha) + 7(race) = 70 ----------------------------------------------------------------------------- ---{ GEAR 19000 gp}--- BODY SLOT ITEM Head Face Throat Shoulders Cloak of Charisma +2 4000 gp 2 lb Body Mitral Shirt +1 2100 gp 10 lb Torso Hands Gloves of Dexterity +2 4000 gp Arms Waist Ring (right) Ring (left) Feet хорошие и крепкие сапоги ----------------------------------------------------------------------------- ***MAGICAL ITEMS*** Handy Haversack 2000 gp 5 lb Mithral heavy shield – 1100 gp 5 lb Qouri Embedded Shard (Power link) – 3000 gp
***NONMAGICAL ITEMS*** [Clothing] Travelers’s outfit (5 gp 5 lb)
Набор юного туриста (спальник, кружка, ложка, вилка, ножик столовый, миски, , одежда путешественника, нямка на 3 дня и т.д ( прочая мелочь до 1gp стоимости) 100 gp 0 lb ***WEAPONS*** Mornigstar mwk - 308 gp 6 lb ***WANDS*** ***TOOLS*** -----------------------------------------------------------------------------
Carrying Capacity / Total Weight: lb Light Load 1-33 lb, Medium Load 34-66 lb Heavy Load 67-100 Lb Weight 33 lb Money: 2392gp. PSIONIC MEDITATION [PSIONIC] You can focus your mind faster than normal, even under duress. Prerequisite: Wis 13, Concentration 7 ranks. Benefit: You can take a move action to become psionically focused (see the Concentration skill description, page 37). Normal: A character without this feat must take a fullround action to become psionically focused.
METAPOWER [METAPSIONIC] You can permanently modify a psionic power you know with a metapsionic feat. Prerequisites: Ability to manifest psionic powers, any other metapsionic feat. Benefit: You choose one power known to you to become permanently modified by one metapsionic feat you know. The cost of modifying your chosen power with metapsionic feats is reduced by 2 power points (to a minimum extra cost of 0 power points). When you manifest the modified power with that metapsionic feat, you must still obey any restrictions of that feat (for example, expending your psionic focus). Once a metapower is created by taking this feat, it cannot be changed. The metapower can be used normally with other metapsionic feats you know. Special: You can gain this feat multiple times. Each time you do, you choose a power either one you have already modified or another power you know and reduce the metapsionic feat cost of that power by 2 power points for a different specific metapsionic feat.
EMPOWER POWER [METAPSIONIC] You can manifest powers to greater effect. Benefi t: To use this feat, you must expend your psionic focus (see the Concentration skill description, page 37). You can empower a power. All variable, numeric effects of an empowered power are increased by one-half. An empowered power deals half again as much damage as normal, cures half again as many hit points, affects half again as many targets, and so forth, as appropriate. Augmented powers can also be empowered (multiply 1-1/2 times the damage total of the augmented power). Saving throws and opposed checks (such as the one you make when you manifest dispel psionics) are not affected, nor are powers without random variables. Using this feat increases the power point cost of the power by 2. The power’s total cost cannot exceed your manifester level . SPLIT PSIONIC RAY [METAPSIONIC] You can affect two targets with a single ray. Prerequisite: Any other metapsionic feat. Benefi t: To use this feat, you must expend your psionic focus (see the Concentration skill description, page 37). You can split psionic rays you manifest. The split ray affects any two targets that are both within the power’s range and within 30 feet of each other. If the ray deals damage, each target takes as much damage as a single target would take. Using this feat increases the power point cost of the power by 2.
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